The Compleat Strategyst: Being a Primer on the Theory of Games of StrategyWhen J. D. Williams wrote this entertaining, witty introduction for the nonscientist, Game Theory was still a somewhat mysterious subject familiar to very few scientists beyond those researchers, like himself, working for the military. Now, over thirty years after its original publication as a Rand Corporation research study, his light-hearted though thoroughly effective primer is the recognized classic introduction to an increasingly applicable discipline. Used by amateurs, professionals, and students throughout the world in the classroom, on the job, and for personal amusement, the book has been through ten printings, and has been translated into at least five languages (including Russian and Japanese). |
From inside the book
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Contents
INTRODUCTION | 1 |
TWOSTRATEGY GAMES | 29 |
Mixed Strategies | 36 |
Value of the Game | 43 |
The River Tale | 50 |
2 X m Games | 65 |
Graphical Solution | 71 |
Chance Devices | 78 |
Summary of 3 X m Methods | 127 |
FOURSTRATEGY GAMES | 132 |
The Secondhand Car | 146 |
For Older Children | 152 |
The Colonel Blotto Problem | 159 |
36 | 164 |
The Maze | 165 |
MISCELLANY | 180 |
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The Compleat Strategyst: Being a Primer on the Theory of Games of Strategy J. D. Williams Limited preview - 2012 |