A Practical Guide to Video and Audio Compression: From Sprockets and Rasters to Macroblocks
Learn all about Codecs--how they work, as well as design and implementation with this comprehensive, easy-to-use guide to compression. After reading this book, you will be able to prepare and distribute professional audio and video on any platform including streamed to the web, broadcast on-air, stored in PVRs, Burned onto CD-ROMs or DVDs, delivered by broadband, or viewed in Kiosk applications, PDA devices, and mobile phones.
* Learn from an award-winning technologist for a top media company who knows how to explain codecs in terms you can understand
* This entry-level guide contains clear explanations and hundreds of diagrams--no math background needed! Also includes a comprehensive glossary which serves as a useful reference to many technical terms and jargon you will encounter
* Learn how to choose the right technique to get the most out of your compression system--saving both storage space and money
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Chapter 1 Introduction to Video Compression
Chapter 2 Why Video Compression Is Needed
Chapter 3 What Are We Trying to Compress?
Chapter 4 Film
Chapter 5 Video
Chapter 6 Digital Image Formats
Chapter 7 Matters Concerning Audio
Chapter 8 Choosing the Right Codec
Chapter 30 Setting Up Your Encoding Software
Chapter 31 Preparing to Encode Your Video
Chapter 32 Ingesting Your Source Content
Chapter 33 Temporal Preprocessing
Chapter 34 Spatial Preprocessing
Chapter 35 Color Correction
Chapter 36 Cutting Out the Noise
Chapter 37 Preparing the Audio for Encoding
Chapter 9 How Encoders Work
Chapter 10 The MPEG1 Codec
Chapter 11 The MPEG2 Codec
Chapter 12 The MPEG4 Part 2 Codec
Chapter 13 The H264 Codec
Chapter 14 Encoded Output Delivered as a Bit Stream
Chapter 15 Live Encoding
Chapter 16 Files and Storage Formats
Chapter 17 Tape Formats
Chapter 18 Commercial Issues Digital Rights Management and Licensing
Chapter 19 Network Delivery Mechanisms
Chapter 20 Streaming
Chapter 21 Players and Platforms
Chapter 22 Windows Media
Chapter 23 QuickTime
Chapter 24 Real Networks
Chapter 25 Other Player Alternatives
Chapter 26 Putting Video on the Web
Chapter 27 Digital Television
Chapter 28 Digital Video on the Move
Chapter 29 Building Your Encoding Hardware
Chapter 38 Encoding Go for It
Chapter 39 Where Shall We Go Next?
A Problem Solver
B Hardware Suppliers
C Software Suppliers
D Film Stock Sizes
E Video Raster Sizes
F MPEG2 Profiles and Levels
G MPEG4 Profiles and Levels
H ISMA Profiles
I File Types
J SourceVideo Formats
K SourceAudio Formats
L Formats Versus Players
N Important Standards and Professional Associations
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