| Chris Patmore - Art - 2003 - 164 pages
Desktop computer artists will find a wealth of information in this heavily illustrated book. It instructs in the principles, practice, and techniques of successful animation ... | |
| Birgitta Hosea - Computers - 2004 - 215 pages
Confused by ActionScript? Want to get to grips with creating interactive graphics and animation in Flash quickly? Whether you are a new user or a professional illustrator ... | |
| Brian Salter, Naomi Langford-Wood - Computers - 2000 - 198 pages
This text focuses on Flash 4. It is one of a series of simple guides which provide simple explanations of key terms and useful tasks for a variety of software. | |
| Lee Purcell - Computers - 2001 - 462 pages
Applying FLASH Character Animation Studio Techniques will help teach the next generation of animators the skills they need to communicate their ideas and expand the art of ... | |
| Cheryl Brumbaugh-Duncan - Computer animation - 2000 - 420 pages
Ready-to-use building blocks for integrated circuit design. Why start coding from scratch when you can work from this library of pre-tested routines, created by an HDL expert ... | |
| Mike McGrath - Business & Economics - 2017 - 159 pages
It demonstrates how features such as animation and audio can be employed to ensure web sites are used to their full potential and therefore helps to create professional ... | |
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