BooksSitemapComputersProgrammingGames
Half Life 2 Mods For Dummies by Erik Guilfoyle - 2007 - 334 pages
Half Life 2 Mods For Dummies by Erik Guilfoyle - 2007 - 334 pages
Handbook of Geometric Programming Using Open Geometry GL by Georg Glaeser, Hans-Peter Schröcker - 2002 - 676 pages
Handbook of Geometric Programming Using Open Geometry GL by Georg Glaeser, Hans-Peter Schröcker - 2002 - 676 pages
Handbook of virtual humans by Nadia Magnenat-Thalmann, Daniel Thalmann - 2004 - 443 pages
High Dynamic Range Imaging by Erik Reinhard, Greg Ward, Sumanta Pattanaik, Paul Debevec - 2005 - 520 pages
Holistic Game Development by Penny de Byl - 2011 - 504 pages
Holistic Game Development with Unity by Penny de Byl - 2012 - 487 pages
How to Become a Video Game Artist by Sam R. Kennedy - 2013 - 160 pages
How to Create Fantasy Art for Computer Games by Bill Stoneham - 2010 - 127 pages
HTML5 Canvas by Steve Fulton, Jeff Fulton - 2011 - 654 pages
HTML5 Games Development by Example by Makzan - 2011 - 352 pages
HTML5 Games Most Wanted by Egor Kuryanovich, Shy Shalom, Russell Goldenberg, Mathias Paumgarten, David Strauss, Seb Lee-Delisle, Gaëtan Renaudeau, Jonas Wagner, Jonathan Bergknoff, Rob Hawkes, Brian Danchilla - 2012 - 284 pages
I can iPod by Shelley O'Hara - 2005 - 149 pages
ICEC conference proceedings 2003 - 2006 - 264 pages
If Design Award 2004 - 2004 - 672 pages
Illustrations with Photoshop by Bengal, William Rodarmor - 2004 - 96 pages
Illustrator 8 magic by Raymond Pirouz - 1998 - 275 pages
Illustrator 9 f/x and design by Sherry London - 2000 - 521 pages
Illustrator 9 visual insight by T. Michael Clark - 2000 - 224 pages
Illustrator CS by Adobe Systems - 2004 - 480 pages
Illustrator CS most wanted by Matt Kloskowski - 2004 - 350 pages
Illustrator CS. by Dave Cross - 2005 - 288 pages
Illustrator CS2 bible by Ted Alspach, Brian Underdahl - 2005 - 716 pages
ILLUSTRATOR CS5 by Didier Mazier - 2011 - 450 pages
In the mind of a game by John P. Flynt - 2006 - 356 pages
InDesign Cs - 2004 - 415 pages
InDesign CS4 Bible by Galen Gruman - 2009 - 1104 pages
InDesign CS4 Bible by Galen Gruman - 2009 - 1104 pages
InDesign CS4 Bible by Galen Gruman - 2009 - 1104 pages
InDesign CS5 Bible by Galen Gruman - 2010 - 984 pages
InDesign CS5 Bible by Galen Gruman - 2010 - 984 pages
InDesign CS5 Bible by Galen Gruman - 2010 - 936 pages
INDESIGN CS5 PARA PC/MAC. by Yannick Celmat - 2011 - 546 pages
InDesign Production Cookbook by Alistair Dabbs, Ken McMahon, Anne-Marie Concepcion, Keith Martin - 2005 - 192 pages
Infinite Game Universe by Guy W. Leck-Thompson - 2002 - 428 pages
Infinite Game Universe by Guy W. Lecky-Thompson - 2001 - 306 pages
Information Design by ROBERT AUTOR JACOBSON - 2000 - 357 pages
Innovation and Marketing in the Video Game Industry by David Wesley, Gloria Barczak - 2012 - 280 pages
Innovation and Marketing in the Video Game Industry by David T. A. Wesley, Gloria Barczak - 2010 - 262 pages
Inside DirectX by Bradley Bargen, Peter Donnelly - 1998 - 545 pages
Inside DirectX by Bradley Bargen, Peter Donnelly - 1998 - 545 pages
Inside electronic game design by Arnie Katz, Laurie Yates - 1996 - 276 pages
Inside trueSpace4 by Frank Rivera - 1999 - 674 pages
Interactive computer graphics by Edward Angel - 2006 - 784 pages
Interactive computer graphics by Edward Angel - 2003 - 719 pages
Interactive Storytelling by Ido A. Iurgel - 2010 - 360 pages
Interactive Storytelling by Andrew S. Glassner - 2004 - 511 pages
Interactive system design by William M. Newman, Michael G. Lamming - 1995 - 468 pages
Interplay by Lauren Parker - 2004 - 128 pages
Introducing Html5 Game Development by Jesse Freeman - 2012 - 104 pages
Introduction to 3D Game Engine Design Using DirectX 9 and C# by Lynn T. Harrison, Lynn Thomas Harrison - 2003 - 406 pages
Introduction to 3D Game Programming With DirectX 10 by Frank D. Luna - 2008 - 502 pages
Introduction to computer game programming with directX 8.0 by Ian Parberry - 2001 - 285 pages
Introduction to Computer Graphics by Hans-Joachim Bungartz, Michael Griebel, Christoph Zenger - 2004 - 262 pages
Introduction to Game Development by Steve Rabin - 2010 - 980 pages
Introduction to Implicit Surfaces by JULES AUTOR BLOOMENTHAL, CHANDRAJIT AUTOR BAJAJ - 1997 - 332 pages
Introduction to Level Design for PC Games by Andy Clayton - 2003 - 352 pages
Introduction to the Game Industry by Michael E. Moore, Jennifer Sward - 2006 - 726 pages
iPhone Game Development by Paul Zirkle, Joe Hogue - 2010 - 260 pages
iPhone Games Projects by PJ Cabrera, Joachim Bondo, Brian Greenstone, Mike Lee, Jamie Gotch, Michael Kasprzak, Richard Zito, Matthew Aitken, Olivier Hennessy - 2009 - 280 pages
IPhone Games Projects by PJ Cabrera, Joachim Bondo, Brian Greenstone, Olivier Hennessy - 2009 - 258 pages
Isometric Game Programming with DirectX 7.0 by Ernest Pazera - 2001 - 720 pages
Isometric game programming with DirectX 7.0 by Ernest Pazera - 2001 - 720 pages
Isometric Game Programming with DirectX 7.0 by Ernest Pazera - 2001 - 720 pages
Isometric Game Programming with DirectX 7.0 by Ernest Pazera - 2001 - 720 pages
J2ME games with MIDP 2 by Carol Hamer - 2004 - 287 pages
J2me TM by Martin J. Wells - 2004 - 768 pages
Java 2 game programming by Thomas Petchel - 2001 - 782 pages
Java 2D graphics by Jonathan Knudsen - 1999 - 339 pages
Java 2D graphics by Jonathan Knudsen - 1999 - 339 pages
JavaScript Step by Step by Steve Suehring - 2010 - 504 pages
Joint Source-Channel Video Transmission by Fan Zhai, Aggelos K. Katsaggelos - 2006 - 136 pages
Killer Game Programming in Java by Andrew Davison - 2009 - 998 pages
Knowledge-Free and Learning-Based Methods in Intelligent Game Playing by Jacek Mandziuk - 2010 - 260 pages
Learn 3D graphics programming on the PC by Richard F. Ferraro - 1996 - 1022 pages
Learn Blackberry Games Development by Carol Hamer, Andrew Davison - 2010 - 504 pages
Learn cocos2d 2 by Steffen Itterheim, Andreas Löw - 2012 - 544 pages
Learn Cocos2d 2 by Steffen Itterheim, Andreas Löw - 2012 - 544 pages
Learn Cocos2d Game Development with IOS 5 by Steffen Itterheim, Andreas Löw - 2011 - 515 pages
Learn cocos2d Game Development with iOS 5 by Steffen Itterheim, Andreas Löw - 2011 - 532 pages
Learn GameSalad for iOS by David Guerineau - 2012 - 420 pages
Learn iPhone and iPad cocos2d Game Development by Steffen Itterheim - 2010 - 416 pages
Learn IPhone and IPad Cocos2d Game Development by Steffen Itterheim - 2010 - 397 pages
Learn to Program with Phrogram¿! (Digital Short Cut) by Jon Schwartz, Walt Morrison, David Witus - 2007 - 109 pages
Learning Android Game Programming by Richard A. Rogers - 2011 - 480 pages
Learning Autodesk 3ds Max by Autodesk, Inc - 2009 - 633 pages
Learning Autodesk 3ds Max 2008 by Focal Press - 2007 - 475 pages
Learning Autodesk 3ds Max 2010 Foundation for Games by Autodesk, - 2012 - 352 pages
Learning design with Alias StudioTools by Alias Learning Tools, Fridolin T. Beisert, Alias (Firm) - 2006 - 293 pages
Learning Flash CS4 Professional by Rich Shupe - 2009 - 400 pages
Learning HTML5 Game Programming by James L. Williams - 2011 - 234 pages
Learning Java Bindings For Open Gl Jogl by Gene Davis - 2004 - 188 pages
Learning Maya 6 by William Dwelly, Alias/Learning Tools - 2004 - 348 pages
Learning Maya 7 by Alias Learning Tools - 2005 - 741 pages
Learning Maya 7 by Alias Learning Tools, Marc-André Guindon - 2005 - 653 pages
Learning Microsoft Office for Windows 95 by Iris Blanc, Cathy Vento, DDC Publishing - 1996 - 485 pages
Learning Mobile GameDevelopment with Marmalade by Sean Scaplehorn - 2012 - 318 pages
Learning ShiVa3D Game Development by Wade Tracy - 2012 - 166 pages
Learning XNA 3.0 by Aaron Reed - 2008 - 510 pages
Learning XNA 4.0 by Aaron Reed - 2010 - 540 pages
LEGO MINDSTORMS NXT 2.0 by James Floyd Kelly - 2009 - 300 pages
LEGO MINDSTORMS NXT 2.0 by James Floyd Kelly - 2009 - 300 pages
Level Design by Rudolf Kremers - 2009 - 385 pages
Level designs for games by Phil Co - 2006 - 339 pages
Light field sampling by Cha Zhang, Tsuhan Chen - 2006 - 95 pages
Lightwave 3D 7 character animation by Timothy Albee - 2002 - 345 pages
LightWave 7.5 Primer by Patrik Beck - 2002 - 364 pages
Linux multimedia hacks by Kyle Rankin - 2006 - 310 pages
Los trucos y efectos más interesantes de Photoshop CS by Scott Kelby - 2004 - 352 pages
Machinima For Dummies by Hugh Hancock, Johnnie Ingram - 2007 - 403 pages
Machinima For Dummies by Hugh Hancock, Johnnie Ingram - 2007 - 403 pages
Macromedia Director MX 2004 bible by Brian Underdahl, John R. Nyquist, Robert Martin - 2004 - 874 pages
Macromedia Dreamweaver MX 2004 demystified by Laura Gutman - 2004 - 1238 pages
Macromedia Dreamweaver MX 2004 Killer Tips by Joseph W. Lowery, Angela C. Buraglia - 2003 - 249 pages
Macromedia Dreamweaver MX 2004 magic by Massimo Foti, Angela C. Buraglia, Daniel Short, Kim Cavanaugh, Danilo Celic, Kevin French, Brad Halstead, Joel Martinez, Stephanie Sullivan, Murray Summers, Edoardo Zubler - 2003 - 169 pages
Macromedia Fireworks 8 by Patti Schulze - 2005 - 304 pages
Macromedia Flash Mx 2004 Game Design Demystified by Jobe Makar, Ben Winiarczyk - 2004 - 506 pages
Macromedia Flash Mx 2004 Game Development by Glen Rhodes - 2004 - 538 pages
Macromedia Flash MX ActionScript for fun & games by Gary Rosenzweig - 2002 - 519 pages
Macromedia Flash MX ActionScript for fun & games by Gary Rosenzweig - 2002 - 519 pages
Macromedia Flash MX ActionScript for fun & games by Gary Rosenzweig - 2002 - 519 pages
Macromedia Flash MX for Windows and Macintosh by Katherine Ulrich - 2002 - 613 pages
Macromedia Flash MX for Windows and Macintosh by Katherine Ulrich - 2002 - 613 pages
Macromedia Flash MX for Windows and Macintosh by Katherine Ulrich - 2002 - 613 pages
Macromedia Flash MX for Windows and Macintosh by Katherine Ulrich - 2002 - 613 pages
Macromedia Flash MX game design demystified by Jobe Makar - 2003 - 626 pages
Macromedia Flash Mx Game Design Demystified by Jobe Makar - 2003 - 626 pages
Macromedia Flash MX game design demystified by Jobe Makar - 2003 - 626 pages
Macromedia Flash Mx Game Design Demystified by Jobe Makar - 2003 - 626 pages
Madagascar Official Strategy Guide by BradyGames - 2005 - 128 pages
Make by Mark Frauenfelder - 2012 - 176 pages
Make your own music videos with Adobe Premiere by Pete Kennedy, Maura Kennedy - 2000 - 408 pages
Making a Game Demo by Chad Gregory Walker, Eric Walker, Jani Kajala - 2005 - 400 pages
Making Great Games by Michael Thornton Wyman - 2010 - 219 pages
Making of homepage by Hiroe Takahasi, Ag Publishers Editorial, Noriko Nakazawa, Mitsuaki Saeki - 1996 - 211 pages
Making them move by Norman I. Badler, Brian A. Barsky, David Zeltzer - 1991 - 348 pages
Making them move by Norman I. Badler, Brian A. Barsky, David Zeltzer - 1991 - 348 pages
Making Them Move by Norman I. Badler, Brian A. Barsky, David Zelter - 1991 - 348 pages
Managed DirectX 9 by Tom Miller - 2003 - 411 pages
Managed DirectX 9 by Tom Miller - 2003 - 411 pages
Managed DirectX 9 by Tom Miller - 2003 - 411 pages
Manual de Autocad 2011 by MEDIAactive - 2011 - 432 pages
Manual de Illustrator CS5 by MEDIAactive - 2011 - 432 pages
MANUAL MACROMEDIA DREAMWEAVER MX. FORMACIÓN PARA EL EMPLEO - 2009 - 344 pages
MANUAL MACROMEDIA FLASH 5. FORMACIÓN PARA EL EMPLEO by Interconsulting Bureau, S.L. - 2009 - 412 pages
Manual Photoshop 6.0 by Interconsulting Bureau, S.L. - 2009 - 510 pages
Marketing Your Creativity: New Approaches for a Changing Industry by Matt Perry, Ant Melder - 2004 - 144 pages
Massively Multiplayer Game Development by Thor Alexander - 2003 - 484 pages
Mastering CorelDRAW 9 by Rick Altman - 1999 - 909 pages
Mastering Unreal Technology, Volume I by Jason Busby, Zak Parrish, Jeff Wilson - 2009 - 912 pages
Mastering Unreal Technology, Volume II by Jason Busby, Zak Parrish, Jeff Wilson - 2009 - 1080 pages
Masters of Doom by David Kushner - 2004 - 368 pages
Masters of Doom by David Kushner - 2004 - 368 pages
Math for 3D Game Programming & Computer Graphics by Eric Lengyel - 2004 - 551 pages
Mathematics and Physics For Programers by Danny Kodicek - 2005 - 608 pages
Mathematics for Game Developers by Christopher Tremblay - 2004 - 627 pages
Mathematics for Game Developers by Christopher Tremblay - 2004 - 627 pages
Mathematics for Game Developers by Christopher Tremblay - 2004 - 627 pages
Max Bill by Max Bill, Gerd Fleischmann, Hans Rudolph Bosshard, Christoph Bignens - 1999 - 304 pages
Maya 6 Handbook by Adam Watkins, Chris Neuhahn - 2005 - 399 pages
Maya Feature Creature Creations by Todd Palamar - 2002 - 376 pages
Maya for Games by Michael Ingrassia - 2009 - 374 pages
Maya Python for Games and Film by Adam Mechtley, Ryan Trowbridge - 2011 - 408 pages
Maya Ultimate Workshop by Luc Petitot - 2003 - 798 pages
Maya ultimate workshop by Luc Petitot - 2003 - 798 pages
Metaphysical Personalism by Charles C. Conti - 1995 - 294 pages
Metaprogramming Gpus with Sh by Michael D. McCool, Stefanus Du Toit - 2004 - 290 pages
Microsoft DirectX 9 programmable graphics pipeline by Kris Gray, Microsoft Corporation - 2003 - 496 pages
Microsoft Office 97 by Diana Rain - 1997 - 227 pages
Microsoft PhotoDraw 2000 at a Glance by Stephen W. Sagman - 1999 - 256 pages
Microsoft PhotoDraw 2000 by design by William Tait - 1999 - 450 pages
Microsoft Publisher 2000 by Design by Luisa Simone - 1999 - 545 pages
Microsoft Publisher 2000 step by step by Active Education Firm - 1999 - 304 pages
Microsoft Visual Basic game programming with DirectX by Jonathan S. Harbour - 2002 - 1100 pages
Microsoft Visual Basic Game Programming with DirectX by Jonathan S. Harbour - 2002 - 1100 pages
Microsoft Visual Basic game programming with DirectX by Jonathan S. Harbour - 2002 - 1100 pages
Microsoft Visual Basic Game Programming With Directx 8.0 by Jonathan S. Harbour - 2002 - 1100 pages
Microsoft Visual Basic Game Programming With Directx 8.0 by Jonathan S. Harbour - 2002 - 1100 pages
Microsoft Visual Basic Game Programming With Directx 8.0 by Jonathan S. Harbour - 2002 - 1100 pages
Microsoft Xna 4.0 Game Development Cookbook by Luke Drumm - 2012 - 356 pages
Microsoft XNA Game Studio 3.0 Unleashed by Chad Carter - 2009 - 792 pages
Microsoft XNA Game Studio Creator's Guide by Stephen Cawood, Pat McGee - 2009 - 538 pages
Microsoft XNA Game studio creator愀 guide by Stephen Cawood, Pat McGee - 2007 - 456 pages
Microsoft® Silverlight® 4 Step by Step by Laurence Moroney - 2010 - 336 pages
Microsoft® Visual C#® 2005 Express Edition: Build a Program Now! by Patrice Pelland - 2010 - 224 pages
Microsoft® XNA® Game Studio 2.0: Learn Programming Now! by Rob Miles - 2010 - 336 pages
Microsoft® XNA® Game Studio 3.0: Learn Programming Now! by Rob Miles - 2009 - 400 pages
Microsoft® XNA® Game Studio 4.0: Learn Programming Now! by Rob Miles - 2011 - 466 pages
Minds in Play by Yasmin B. Kafai - 1995 - 339 pages
Minds in Play by Yasmin B. Kafai - 1995 - 339 pages
Minds in play by Yasmin B. Kafai - 1995 - 339 pages
Minecraft For Dummies by Cordeiro - 2013 - 160 pages
Minecraft For Dummies, Portable Edition by Cordeiro - 2013 - 160 pages
Mobile 3D Graphics by Kari Pulli - 2008 - 436 pages
Mobile 3D Graphics by Kari Pulli, Tomi Aarnio, Ville Miettinen, Kimmo Roimela, Jani Vaarala - 2007 - 464 pages
Model-based Visual Tracking by Giorgio Panin - 2011 - 250 pages
Model-based Visual Tracking by Giorgio Panin - 2011 - 318 pages
Motion in Games by Jan Allbeck, Petros Faloutsos - 2011 - 460 pages
Motion in Games by Ronan Boulic - 2010 - 436 pages
1 2 3 4 5 6 7