Level Up!: The Guide to Great Video Game Design

Front Cover
John Wiley & Sons, Sep 29, 2010 - Computers - 520 pages
Design and build cutting-edge video games with help from video game expert Scott Rogers!

If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games.

  • Features an approachable writing style that considers game designers from all levels of expertise and experience
  • Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more
  • Offers techniques for creating non-human characters and using the camera as a character
  • Shares helpful insight on the business of design and how to create design documents

So, put your game face on and start creating memorable, creative, and unique video games with this book!

 

Contents

Ideas
23
Writing the Story
37
You Can Design a Game But Can You Do the Paperwork?
60
The Three Cs Part 1Character
83
The Three Cs Part 2Camera
121
The Three Cs Part 3Controls
155
Sign LanguageHUD and Icon Design
171
Everything I Learned about Level Design I Learned from Level 9
197
The Nuts and Bolts of Mechanics
331
Now Youre Playing with Power
355
Multiplayerthe More the Merrier
381
Some Notes on Music
393
Cutscenes or No Ones Gonna Watch Em Anyway
408
Continue?
429
Game Design Document Template
445
The MediumSized List of Story Themes
459

The Elements of Combat
243
They All Want You Dead
286
High Concept Pitch Presentation
472

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