Digital Storytelling: A Creator's Guide to Interactive EntertainmentCreate engrossing, interactive entertainment products from development-to-production! |
Contents
Characters Dialogue and Emotions | |
Structure in Interactiye Media CHAPTER 8 Blending Entertainment with Other Goals | |
Tackling Projects for Children | |
The Deyelopment Process PART THREE Media and Models Under the | |
yideo Games CHAPTER 12 Massiyely Multiplayer Qnline Games CHAPTER 13 The Internet CHAPTER 14 lnteractiye Teleyision CHAPTER 15 Cro... | |
mart To 5 | |
Creatin Your nSho case | |
ADDITIONAL READINGS | |
PRoJEcT INDEX | |
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Common terms and phrases
adventure games advergaming approach Artist attractive audience audio Beast Blair Witch Project called CD-ROM challenges Chapter character’s characters create creative team dialogue digital entertainment digital storytelling Disney document documentary doll drama educational edutainment elements emotional EverQuest example experience fictional FightBox Figure film game consoles genre give goal Hollywood Image courtesy immersive environments interactive cinema interactive entertainment interactive media interactive movies interactive projects Internet JumpStart kids kinds kiosk linear LivePlanet look material medium MMOGs MMORPG Nancy Drew narrative Odd Todd offer participants person platform play players popular possible protagonist puzzles role-playing game screen script showcase simulation smart toys story storyline structure techniques television things titles today’s Toontown Toontown Online TV show video games viewers virtual visual wireless devices writers