High-Quality Visual Experience: Creation, Processing and Interactivity of High-Resolution and High-Dimensional Video Signals (Google eBook)
Marta Mrak, Mislav Grgic, Murat Kunt
Springer Science & Business Media, Sep 8, 2010 - Technology & Engineering - 550 pages
Last few years have seen rapid acceptance of high-definition television (HDTV) technology around the world. This technology has been hugely successful in delivering more realistic television experience at home and accurate imaging for professional applications. Adoption of high definition continues to grow as consumers demand enhanced features and greater quality of content. Following this trend, natural evolution of visualisation technologies will be in the direction of fully realistic visual experience and highly precise imaging. However, using the content of even higher resolution and quality is not straightforward as such videos require significantly higher access bandwidth and more processing power. Therefore, methods for radical reduction of video bandwidth are crucial for realisation of high visual quality. Moreover, it is desirable to look into other ways of accessing visual content, solution to which lies in innovative schemes for content delivery and consumption. This book presents selected chapters covering technologies that will enable greater flexibility in video content representation and allow users to access content from any device and to interact with it.
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3D holoscopic image 3D image 3D video adaptive algorithm autostereoscopic bit-rate block blur codec coefficients color compression computed Computer Vision corresponding D-Cinema decoder depth camera depth image descriptors digital cinema distortion encoding error evaluation extracted filter format frame rate frame-rate function global HDTV IEEE IEEE Transactions Image Processing image quality assessment input interpolation Intra ITU-T layer macroblock MASK matrix method Motion Compensated motion estimation Motion JPEG Motion JPEG 2000 motion vectors MPEG multi-view multicast multimedia object optical optical flow optimal output packet parameters perceptual performance pixels prediction Proc proposed PSNR quality metrics quantization regions regression resolution scalable scene scheme segmentation slices spatial SSIM standard steering kernel stereo matching stereoscopic images techniques temporal texture texture synthesis tion transform transmission UHD video upscaling values video coding video content video quality viewing visual voxel wavelet