Computing fundamentals with JavaComputing Fundamentals with Java is the current effort in the author's 11-year journey of integrating object- oriented programming into the first computer science course, while retaining the commonly accepted fundamentals of computing. In addition to traditional topics and the newer objects and classes, this text provides three bonus chapters on object-oriented software development in the context of a case study. This book is written to clearly present fundamental concepts to beginning programmers. |
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Contents
PROGRAM DEVELOPMENT | 1 |
A LITTLE JAVA | 23 |
USING OBJECTS | 77 |
Copyright | |
12 other sections not shown
Common terms and phrases
ActionListener actionPerformed aGrid.move algorithm Anotherlnteger args argument array elements ArrayList assigned bank teller BankAccount object boolean Borrower button Chapter collection collection class column compareTo constructed constructor contentPane.add CRC cards decimal Determinate Loop Dialogue double error evaluates event-driven program example exception handling execute false following code getText graphical components graphical user interface GregorianCalendar implement inheritance hierarchy initial inner class input instance variables integer interface iteration Java classes Java's javadoc JFrame JLabel JTextField JukeboxAccount keyboard.readDouble Lendable main method method heading method named mover my_balance my_size null object-oriented object-oriented programming parameter pattern polymorphism problem programming projects public class public static void public String public void readLine recursive result selection sort Self-Check Serializable statement static void main StringBag subclasses System.out.println test driver text field TextReader keyboard toString method transactions two-dimensional array user enters withdraw Write the output