Computing Fundamentals with JavaComputing Fundamentals with Java is the current effort in the author's 11-year journey of integrating object- oriented programming into the first computer science course, while retaining the commonly accepted fundamentals of computing. In addition to traditional topics and the newer objects and classes, this text provides three bonus chapters on object-oriented software development in the context of a case study. This book is written to clearly present fundamental concepts to beginning programmers. |
From inside the book
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Page xiii
... program ends up using 11 existing Java classes . Ten other classes are developed during the case study . Chapter 9 ... Event - driven programming the Java way : Chapter 5 presents the Java event model . The small subset of graphical ...
... program ends up using 11 existing Java classes . Ten other classes are developed during the case study . Chapter 9 ... Event - driven programming the Java way : Chapter 5 presents the Java event model . The small subset of graphical ...
Page 196
... program does some processing , and the results are shown as output . For example , here is the problem specification along with one sample dialogue from Programming ... Events , Listeners , and a Little Polymorphism EVENT-DRIVEN PROGRAMMING.
... program does some processing , and the results are shown as output . For example , here is the problem specification along with one sample dialogue from Programming ... Events , Listeners , and a Little Polymorphism EVENT-DRIVEN PROGRAMMING.
Page 197
... program has listener objects waiting for messages from graphical components in a interface , the program is called an event - driven program with a GUI . An event - driven program needs classes built in a ... Event - Driven Programming 197.
... program has listener objects waiting for messages from graphical components in a interface , the program is called an event - driven program with a GUI . An event - driven program needs classes built in a ... Event - Driven Programming 197.
Common terms and phrases
ActionListener actionPerformed method aGrid.move algorithm args argument array elements ArrayList assigned aTemp balance bank teller BankAccount object Borrower button Chapter collection collection class constructed constructor content Pane.add CRC cards currentAccount Determinate Loop Dialogue double error evaluates event-driven program example exception handling executes false following code for(int getText graphical components graphical user interface GregorianCalendar implement initialize inner class input instance variables integer interface iteration Java classes Java's JFrame JLabel JTextField JukeboxAccount keyboard.readDouble layout manager Lendable listener ListIterator loop test main method method heading mover my_balance my_size null object-oriented object-oriented programming parameter programming projects public class public static void public String public void readLine reference variable result searchName Self-Check Serializable statement static void main(String String objects StringBag System.out.print("Enter System.out.println terminates test driver text field TextReader keyboard toString method transactions types of objects user enters window withdraw Write the output