An Introduction to Artificial Intelligence: Can Computers Think? |
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Page 37
... Bellman / K . L. Cooke / J. Lockett book mentioned above . Section 17. These questions are discussed in detail in R. Bellman and S. Dreyfus , Applied Dynamic Programming . Princeton University Press , Princeton , N.J. , 1962 . R ...
... Bellman / K . L. Cooke / J. Lockett book mentioned above . Section 17. These questions are discussed in detail in R. Bellman and S. Dreyfus , Applied Dynamic Programming . Princeton University Press , Princeton , N.J. , 1962 . R ...
Page 61
... Bellman and L. Zadeh , “ Decision - Making in a Fuzzy Environment , " Management Science , vol . 17 , no . 4 , 1970 , pp . 141-164 . R. Bellman and M. Giertz , “ On the Analytic Formalism of the Theory of Fuzzy Sets , " Information ...
... Bellman and L. Zadeh , “ Decision - Making in a Fuzzy Environment , " Management Science , vol . 17 , no . 4 , 1970 , pp . 141-164 . R. Bellman and M. Giertz , “ On the Analytic Formalism of the Theory of Fuzzy Sets , " Information ...
Page 62
... Bellman and E. Marchi , “ Games of Protocol : The City as a Dynamic Competitive Process , Mathematical Bioscences , to appear . See also the expository article R. Bellman and D. Blackwell , " Red Dog , Blackjack , and Poker , " Scien ...
... Bellman and E. Marchi , “ Games of Protocol : The City as a Dynamic Competitive Process , Mathematical Bioscences , to appear . See also the expository article R. Bellman and D. Blackwell , " Red Dog , Blackjack , and Poker , " Scien ...
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actual algorithm amount answer applications approach approximate average begin behavior Bellman called chapter classical complex concept Consequently consider considerable course deal decision process described determine device difficulty digital computer discussed distribution draw Dynamic Programming effect equation essential example exist expected experience fact feasible field FIGURE function give given hand human idea important intelligence interesting Introduction involved learning levels logic look machine mathematical mathematical theory mathematician means method minimize nature observe operation optimal original particular path patient perform play player possible precise present Press probability problem puzzles question reasonable rules simple simulation situations solve space stochastic stop storage structure success talk techniques tell theory things tion transformation uncertainty University unknown various wish York
References to this book
The Bellman Continuum: A Collection of the Works of Richard E. Bellman Richard Ernest Bellman,Robert S. Roth No preview available - 1986 |