## An Introduction to Artificial Intelligence: Can Computers Think? |

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Page ix

Furthermore, we show how the mathematician plays an important part in

commercial digital computer which we will use. In Chapter 3, we turn to decision

making.

Furthermore, we show how the mathematician plays an important part in

**considering**these questions. In Chapter 2, we**consider**the properties of thecommercial digital computer which we will use. In Chapter 3, we turn to decision

making.

Page 28

to

number (N — 2)1 is an interesting number. It gets large rather quickly. Ten

factorial is a convenient unit of how large factorials are. That is only 3,628,800 ...

to

**consider**those that omit one city, two cities, etc., but let us ignore these. Thisnumber (N — 2)1 is an interesting number. It gets large rather quickly. Ten

factorial is a convenient unit of how large factorials are. That is only 3,628,800 ...

Page 122

Perhaps closest to the kind of question we wish to

of types, a theory specifically designed to study the possibility of providing logical

answers to reasonable questions. Possibly the most important contribution of ...

Perhaps closest to the kind of question we wish to

**consider**is the Russell theoryof types, a theory specifically designed to study the possibility of providing logical

answers to reasonable questions. Possibly the most important contribution of ...

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### Contents

can computers think? | 3 |

Process Cannibals and Missionaries Formulation as a Multistage | 5 |

decision making | 21 |

Copyright | |

10 other sections not shown

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### Common terms and phrases

algorithm analog computer answer applications approach approximate policies arithmetic artificial intelligence average axioms Bellman BIBLIOGRAPHY AND COMMENTS C. P. Smith calculation chapter chess classical COMMENTS Section complex concept consider Control Processes criterion function deal described determine device difficulty digital computer discuss dynamic programming effect equation example experience fast storage feasible fifteen puzzle foregoing functional equation fuzzy human humor hybrid computer idea important instinct interaction interesting involved large number learning levels logic machine mathe mathematical analysis mathematical problems mathematical theory mathematician matical means methods multistage decision process observe operations optimal policy paradox particular path patient pattern recognition play player possible precise Princeton probability distribution probability theory puter puzzles question reasonable retrieve round-off error simple simulation situations solve stochastic stochastic approximation structure talk techniques tion transformation uncertainty variables words York

### References to this book

The Bellman Continuum: A Collection of the Works of Richard E. Bellman Richard Ernest Bellman,Robert S. Roth No preview available - 1986 |