Java Software Solutions: Foundations of Program Design
As the worldwide best seller for introductory programming using the Java™ programming language, Java Software Solutionsis the premiere model of text that teaches a foundation of programming techniques to foster well-designed object-oriented software. Introduction; Data and Expressions; Using Classes and Objects; Writing Classes; Conditionals and Loops; Object-Oriented Design; Arrays; Inheritance; Polymorphism; Exceptions; Recursion; Collections. For all readers interested in CS1 in Java.
Results 1-3 of 83
A class is the model or blueprint from which an object is created. Consider the
blueprint created by an architect when designing a house. The blueprint defines
the important characteristics of the house — its walls, windows, doors, electrical ...
8.1 Creating Subclasses In our introduction to object-oriented concepts in
Chapter 1 we presented the analogy that a class is to an object what a blueprint
is to a house. In subsequent chapters we've reinforced that idea, writing classes
Foundations of Program Design John Lewis, William Loftus. after it has been
created. A JComboBox can also display imagelcon objects as options as well.
The JukeBox program shown in Listing 10.11 demonstrates the use of a combo
What people are saying - Write a review
LibraryThing ReviewUser Review - bnielsen - LibraryThing
Indeholder "Preface", "Chapter 1. Computer Systems", " 1.1 Introduction", " Basic Computer Processing", " Software Categories", " Digital Computers", " Binary Numbers", " 1.2 Hardware Components ... Read full review
LibraryThing ReviewUser Review - locriian - LibraryThing
This was probably a really good textbook from the little I read of it, but I ended up not needing it for the class. Read full review
Data and Expressions
Using Classes and Objects
17 other sections not shown