Science-fiction Studies, Volume 31, Issue 2SFS Publications, 2004 - Science fiction |
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Results 1-3 of 36
Page 182
... become attempts to portray whole societies and to understand the why of them , which I take it is one of the most important things novels do , and why we love them . This trend of thought also tends to throw up new stories , which are ...
... become attempts to portray whole societies and to understand the why of them , which I take it is one of the most important things novels do , and why we love them . This trend of thought also tends to throw up new stories , which are ...
Page 197
... become chaotic . It has always been assumed that anything as complicated as human society would quickly become chaotic and , therefore , unpredictable . What I have done , however , is to show that , in studying human society , it is ...
... become chaotic . It has always been assumed that anything as complicated as human society would quickly become chaotic and , therefore , unpredictable . What I have done , however , is to show that , in studying human society , it is ...
Page 227
... become increasingly controverted , blurred , and fraught . A whole menu of conceptualizations is now available , some of which are more historicized and more focused on the contemporary than others , each of which seems to catch in its ...
... become increasingly controverted , blurred , and fraught . A whole menu of conceptualizations is now available , some of which are more historicized and more focused on the contemporary than others , each of which seems to catch in its ...
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action Alan Moore Aleph aliens Alisdair Alisdair Gray alternative history American analysis Angie anthropology argue Asimov Attebery Bellamy Bellamy's Bukatman's Burroughs Burroughs's calculation problems capitalism Chad Oliver chapter characters contemporary Count Zero critical Csicsery-Ronay cultural cyberpunk cyberspace Daneel Dick Dick's discussion Earth edition Edward Bellamy essay Eternity explore fantasy feminist utopias film Foundation FOUNDATION series future Galaxia Game-Players gender genre Gibson Giskard global Gomel Gray Gray's happiness Heuser human idea imagine individual IS/MW Ken MacLeod kind Klock Kumiko literary MacLeod's Mars MARS trilogy Martian Matrix memory Molly Mona Lisa Overdrive narrative Neuromancer novel offers Oliver Oliver's Philip Philip K planet plot political postmodern prosthetic psychohistory published readers robots science fiction science-fiction seems Seldon sense Shaviro shunts Slick social space subgenre suggest superhero superhero comics Tarzan theory things trilogy utilitarian utopian Vampire vugs writing York Zeroth Law