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Page 6
... Chapter 2 and explained and criticized in Chapter 3 , and if you are firmly of the Gryphon's cast of mind you may prefer to turn immediately to it , returning to read the rest of this chapter later . You may , however , share the Mock ...
... Chapter 2 and explained and criticized in Chapter 3 , and if you are firmly of the Gryphon's cast of mind you may prefer to turn immediately to it , returning to read the rest of this chapter later . You may , however , share the Mock ...
Page 499
... Chapter 13 ( in the discussion of hermeneutic psychology ) and in Chapter 15 ( with respect to the interested nature of natural science ) . See Jurgen Habermas , Knowledge and Human Interests ( London , 1972 ) . 19. The new master ...
... Chapter 13 ( in the discussion of hermeneutic psychology ) and in Chapter 15 ( with respect to the interested nature of natural science ) . See Jurgen Habermas , Knowledge and Human Interests ( London , 1972 ) . 19. The new master ...
Page 505
... CHAPTER 8 1. For examples of visual illusions , see R. L. Gregory , Eye and Brain ( London , 1966 ) and Gaetano Kanizsa , " Contours Without Gradients or Cognitive Contours ? " Italian J. Psychology , 1 ( 1974 ) , 93–112 . Both these ...
... CHAPTER 8 1. For examples of visual illusions , see R. L. Gregory , Eye and Brain ( London , 1966 ) and Gaetano Kanizsa , " Contours Without Gradients or Cognitive Contours ? " Italian J. Psychology , 1 ( 1974 ) , 93–112 . Both these ...
Contents
What Is Artificial Intelligence? | 3 |
Part II | 19 |
Function and Failure in the Neurotic Program | 34 |
Copyright | |
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Abelson action Allen Newell analogy artificial intelligence assume basic behavior Belief Matrix block Chapter Charniak cognitive Colby Colby's program complex Computer Model concepts conceptual dependency concerned context cuboid cues DENDRAL described discussed Donald Michie ELIZA emotional example expressed fact Figure frame function gram HACKER hate father heterarchical heuristic human inferences input instance interpretation intuitively involved Joseph Weizenbaum knowledge learning LISP logical machine machine code meaning memory mind MIT AI Lab MYCIN Natural Language noun object one's PARRY parsing particular person philosophical picture PLANNER possible problem solving procedures processes programming languages psychological pyramid question reason recognize reference relations relevant representation represented robot scene Schank schemata scripts semantic sense sentence SHRDLU simulation social specific story structure subroutine Substitute Matrix Terry Winograd themes theoretical theory things thinking thought tion transform understanding verb visual Wilks Winograd words York