Data Structures & Other Objects Using C++

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Addison Wesley Longman, 2001 - Computers - 783 pages
Balances the introduction of object-oriented concepts with data structures using C++. *NEW! Updated to comply with ANSI/ISO C++ Standard. *NEW! Programming project in section 4.6 on the polynomial class. *NEW! Provides materiall on STL iterators (Chapter 6). *NEW! Game engine project to illustrate inheritance (Chapter 14). *NEW! Seven boxes to illustrate the roles played by the C++ const keyword. *NEW! Illustrates how to use parts of the new Standard Template Library, and how to write new container classes that are compliant with the STL. *NEW! Extensive new on-line support for student programming projects. *Thorough review of C++ syntax and OOP concepts, making book accessible for students at various levels. *Clear writing style that students love. *Pedagogical features such as programming tips and pitfalls, exercises, new programming projects.

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Contents

Chapter
1
Abstract Data Types and C++ Classes 30
4
Using Functions Provided by Other Programmers
8
Copyright

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