Interactive Media: Essentials for SuccessDeveloping an interactive media project can be a big risk - but it doesn't have to be. Focusing on the big picture and mapping out your project ahead of time can save you time, stress, and money down the road. By discussing the fundamentals of planning, designing, and developing an interactive media project - from conceptualization to production - this book will help you make informed decisions and develop a solid multimedia project from day one. |
Contents
Guidelines for Interactive Media | 1 |
Interactive Media Approach | 15 |
What Are Your Options? | 26 |
Copyright | |
30 other sections not shown
Common terms and phrases
Analysis animation Art Director artists audio authoring system AUTOEXEC.BAT basic blah buttons CD-i CD-ROM drive Chapter client consumer create database digital video disc disk edutainment encyclopedia environment Figure flowchart format Functional Spec meetings graphics hardware Hotspot HyperCard images in-house Information Design Interactive Design interactive media developers interactive media titles interactive movie interface linear Living Books look machine Macintosh Macromedia Director magazine Marketing and Objective Marketing Demo Media Acquisition Microsoft MPEG Multimedia Myst narration Navigation Maps Objective Summary Paper Prototype paradigm PC/Computing PhotoCD planning play project management Prototype Publishing QuickTime script set-top box Skeleton Screen Storyboards structure task sheet team members there's tion tive media Tuneland Tutorial Video for Windows videodisc what's Windows World World Wide Web write