Java Software Structures: Designing and Using Data Structures
The second edition of Java Software Structures embraces the enhancements of Java 5.0, where all structures and collections are based on generics. The framework of the text walks the reader through three main areas: conceptualization, explanation, and implementation, allowing for a consistent and coherent introduction to data structures. The addition of integrated case studies provides complete examples to aid readers starting with the problem statement, to design rationale, through full implementation. Readers will learn how to develop high-quality software systems using well-designed collections and algorithms.
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Programming Projects 2.1 Design and implement a class called Sphere that
contains instance data that represents the sphere's diameter. Define the Sphere
constructor to accept and initialize the diameter, and include getter and setter ...
Create a driver class called FlightTest, whose main method instantiates and
updates several Flight objects. 2.6 Design a Java interface called Priority that
includes two methods: setPriority and getPriority. The interface should define a
way to ...
Sometimes the front of the queue is called the head and the rear of the queue the
tail. Compare and contrast the processing of a queue to the LIFO (last in, first out)
processing of a stack, which was discussed in Chapter 6. In a stack, the ...
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