Java Software Structures: Designing and Using Data StructuresThe second edition of Java Software Structures embraces the enhancements of Java 5.0, where all structures and collections are based on generics. The framework of the text walks the reader through three main areas: conceptualization, explanation, and implementation, allowing for a consistent and coherent introduction to data structures. The addition of integrated case studies provides complete examples to aid readers starting with the problem statement, to design rationale, through full implementation. Readers will learn how to develop high-quality software systems using well-designed collections and algorithms. |
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Page 79
... Create a driver class called MultiSphere , whose main method instantiates and updates several Sphere objects . 2.2 Design and implement a class called Dog that contains instance data that represents the dog's name and age . Define the ...
... Create a driver class called MultiSphere , whose main method instantiates and updates several Sphere objects . 2.2 Design and implement a class called Dog that contains instance data that represents the dog's name and age . Define the ...
Page 80
... Create a driver class called Flight Test , whose main method instan- tiates and updates several Flight objects . 2.6 Design a Java interface called Priority that includes two methods : setPriority and getPriority . The interface should ...
... Create a driver class called Flight Test , whose main method instan- tiates and updates several Flight objects . 2.6 Design a Java interface called Priority that includes two methods : setPriority and getPriority . The interface should ...
Page 146
... create a graphical solution . From this statement , we know that we will have a very short driver that will create an instance of , and then pass control to , a class that will construct the graphical user interface ( GUI ) . Should the ...
... create a graphical solution . From this statement , we know that we will have a very short driver that will create an instance of , and then pass control to , a class that will construct the graphical user interface ( GUI ) . Should the ...
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Java Software Structures: Designing and Using Data Structures John Lewis,Joseph Chase No preview available - 2004 |
Common terms and phrases
abstract data type abstract methods addAll addElement ancestor tree array implementation ArraySet<T AVL tree B-tree binary search tree binary tree BlackJack boolean Card Chapter child class class hierarchy complexity constructor contains count create data structure deck declared defined dequeue disks doubly linked list element stored empty evaluation example exception Figure graph hash table heap ImageIcon inheritance insertion instantiated integer interface invoked isEmpty iterator Java Collections API Key Concept left child Lewis/Chase LIBRARIES linear linked implementation linked list loop ment node null number of elements operand operation parameter parent particular path player position postfix expression problem provides public class public void queue radix sort recursive remove removeRandom represent return result Returns true right child root SAN DIEGO Self-Review Questions set collection sort algorithm stack static String System.out.println throw tion toString traversal UML description undirected graph waterfall model web crawler