The Age of Intelligent MachinesWhat is artificial intelligence? At its essence, it is another way of answering a central question that has been debated by scientists, philosophers, and theologians for thousands of years: How does the human brain - three pounds of ordinary matter - give rise to thought? With this question in mind, inventor and visionary computer scientist Raymond Kurzweil probes the past, present, and future of artificial intelligence, from its earliest philosophical and mathematical roots through today's moving frontier, to tantalizing glimpses of 21st-century machines with superior intelligence and truly prodigious speed and memory. Lavishly illustrated and easily accessible to the nonspecialist, The Age of Intelligent Machines provides the background needed for a full understanding of the enormous scientific potential represented by intelligent machines and of their equally profound philosophic, economic, and social implications. It examines the history of efforts to understand human intelligence and to emulate it by building devices that seem to act with human capabilities. Running alongside Kurzweil's historical and scientific narrative, are 23 articles examining contemporary issues in artificial intelligence by such luminaries as Daniel Dennett, Sherry Turkle, Douglas Hofstadter, Marvin Minsky, Seymour Papert, Edward Feigenbaum, Allen Newell, and George Gilder. Raymond Kurzweil is the founder, chairman, and chief executive officer of Kurzweil Applied Intelligence, Kurzweil Music Systems, and the Kurzweil Reading Machines division of Xerox. He was the principal developer of the first print-to-speech reading machine for the blind and other significant advances in artificial intelligencetechnology. |
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Page 17
... complex process to accomplish a very simple task , but it is the only process we have for the job . Computers have been weak in their ability to understand and process information that contains abstractions and complex webs of ...
... complex process to accomplish a very simple task , but it is the only process we have for the job . Computers have been weak in their ability to understand and process information that contains abstractions and complex webs of ...
Page 134
... complex - minded controversy ? At one extreme of the spectrum of game complexity there is tic - tac - toe , for which we can quite easily expand all possibilities to end of game and play a perfect game . Many humans , at least those who ...
... complex - minded controversy ? At one extreme of the spectrum of game complexity there is tic - tac - toe , for which we can quite easily expand all possibilities to end of game and play a perfect game . Many humans , at least those who ...
Page 147
... complex than any human society ( there are tens or hundreds of billions of neurons in the human brain and only billions of human beings on the earth ) . When first articulated in the mid 1960s , this view differed from the conventional ...
... complex than any human society ( there are tens or hundreds of billions of neurons in the human brain and only billions of human beings on the earth ) . When first articulated in the mid 1960s , this view differed from the conventional ...
Contents
What Is Al Anyway? | 13 |
A Platonic Dialogue on the Nature of Human Thought Raymond Kurzweil | 46 |
Reconstructions of the Psychological | 68 |
Copyright | |
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ability Alan Turing algorithms Allen Newell analog applications Artificial Intelligence automatic Babbage called capable century chess chip Church-Turing thesis cognitive complex concept consciousness created creative Cybernetic described developed Dreyfus Edward Feigenbaum electronic Engine example expert systems Feigenbaum fractal function hardware Hubert Dreyfus idea industry input intelligent machines interact knowledge base Kurzus Kurzweil language logic Lou Jones machine intelligence Marvin Minsky mathematics mechanical memory million mind Move disk Myronius natural neurons Papert parallel particles pattern recognition perform person philosophical Photo by Lou physical pixel play Poem stanza possible problem question Raymond Kurzweil reason recursive Revolution robots Roger Schank Sandy Science Seymour Papert simple simulated solve sounds speech structure task techniques theory things thought tion Tomaso Poggio tower Turing machine Turing test understanding University vision visual words