Science-fiction Studies, Volume 20SFS Publications., 1993 - Electronic journals |
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Page 55
Not surprisingly , among the most common manifestations of IF are interactive fiction games . The paradigmatic interactive fiction game ( though not the first ) , ZORK , was developed within the MIT community during the early 1980's by ...
Not surprisingly , among the most common manifestations of IF are interactive fiction games . The paradigmatic interactive fiction game ( though not the first ) , ZORK , was developed within the MIT community during the early 1980's by ...
Page 64
The various interactive forms I have outlined here are indicative of a wholly new branch of narrative , one which abandons the fixity of the written text in what has been called a post - Gutenberg revolution .
The various interactive forms I have outlined here are indicative of a wholly new branch of narrative , one which abandons the fixity of the written text in what has been called a post - Gutenberg revolution .
Page 68
Interactive fictions , particularly computer - simulation games , engage the user as a co - creator of a fictional world . Recognizing that the interactive freedom he or she experiences even in the most complex of interactive fictions ...
Interactive fictions , particularly computer - simulation games , engage the user as a co - creator of a fictional world . Recognizing that the interactive freedom he or she experiences even in the most complex of interactive fictions ...
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Contents
tudies | 1 |
Alien Encounters | 15 |
Roger Bozzetto Moreaus TragiFarcical Island | 34 |
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