Virtual Worlds: A Journey in Hype and HyperrealityIn Virtual Worlds, Benjamin Woolley examines the reality of virtual reality. He looks at the dramatic intellectual and cultural upheavals that gave birth to it, the hype that surrounds it, the people who have promoted it, and the dramatic implications of its development. Virtual reality is not simply a technology, it is a way of thinking created and promoted by a group of technologists and thinkers that sees itself as creating our future. Virtual Worlds reveals the politics and culture of these virtual realists, and examines whether they are creating reality, or losing their grasp of it. 12 photographs. |
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... Oxford: Basil Blackwell, 1989, 262. 8 Umberto Eco, Travels in Hyperreality, London: Picador, 1987, p. 126. 9 Meckler, 'Virtual reality 91', Conference Forum, London, 5 June 1991. 10 Myron Krueger, Artificial Reality, Reading, Mass ...
... Oxford: Basil Blackwell, 1989, 262. 8 Umberto Eco, Travels in Hyperreality, London: Picador, 1987, p. 126. 9 Meckler, 'Virtual reality 91', Conference Forum, London, 5 June 1991. 10 Myron Krueger, Artificial Reality, Reading, Mass ...
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... Oxford who, having been shown all the college buildings, asks where the university is, has made one. Ryle's aim in identifying this sort of mistake was, as we shall see, to exorcise what he famously described as the dogma of the 'ghost ...
... Oxford who, having been shown all the college buildings, asks where the university is, has made one. Ryle's aim in identifying this sort of mistake was, as we shall see, to exorcise what he famously described as the dogma of the 'ghost ...
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... Oxford Dictionary of Modern Quotations, Oxford: Oxford University Press, 1991. 9 Ray Monk, Ludwig Wittgenstein, London: Jonathan Cape, 1990, p. 416. 10 Rudy Rucker, Mind Tools, London: Penguin, 1988, p. 26. 11 Theodore Roszak, The Cult ...
... Oxford Dictionary of Modern Quotations, Oxford: Oxford University Press, 1991. 9 Ray Monk, Ludwig Wittgenstein, London: Jonathan Cape, 1990, p. 416. 10 Rudy Rucker, Mind Tools, London: Penguin, 1988, p. 26. 11 Theodore Roszak, The Cult ...
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... Oxford: Oxford University Press, 1987. 3 Martin Gardner, 'Mathematical games', Scientific American, October 1970. 4 Stephen Levy, Hackers, New York: Dell, 1984, p. 144. 5 Edwin A. Abbott, Flatland, London: Penguin, 1986. 6 Abbott, 1986 ...
... Oxford: Oxford University Press, 1987. 3 Martin Gardner, 'Mathematical games', Scientific American, October 1970. 4 Stephen Levy, Hackers, New York: Dell, 1984, p. 144. 5 Edwin A. Abbott, Flatland, London: Penguin, 1986. 6 Abbott, 1986 ...
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... Oxford philosopher Gilbert Ryle . Ryle was a friend of Ludwig Wittgenstein . The two seem to have been both drawn ... Oxford ) . A ' foreigner ' is taken round the colleges , libraries , playing fields , museums , scientific departments ...
... Oxford philosopher Gilbert Ryle . Ryle was a friend of Ludwig Wittgenstein . The two seem to have been both drawn ... Oxford ) . A ' foreigner ' is taken round the colleges , libraries , playing fields , museums , scientific departments ...
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abstract according Alan Turing argued artificial intelligence artificial reality Baudrillard become behaviour called catastrophe theory cellular automata century chaos claimed complex computer graphics computer virus concept Copenhagen interpretation create cultural cyberspace demonstrated described designed discover electronic emerged ENIAC environment example exist experience explore fiction film hackers head-mounted display human Hyperreality idea imagination industry interactive interface language Leary London machine Mandelbrot manipulation mathematical mathematician means mechanical memory metaphor modern movement nature objects observation Olestra Oxford paradigm patterns perhaps personal computer phenomena philosopher physical physicist picture possible postmodernism principle produce published quantum realm reproduce result scientific scientists screen seemed sense SIGGRAPH simply simulation sort space Stewart Brand structure subatomic Sutherland symbols television Timothy Leary truth Turing Turing's turn universe virtual reality virus words wrote Xanadu