Virtual Worlds: A Journey in Hype and HyperrealityIn Virtual Worlds, Benjamin Woolley examines the reality of virtual reality. He looks at the dramatic intellectual and cultural upheavals that gave birth to it, the hype that surrounds it, the people who have promoted it, and the dramatic implications of its development. Virtual reality is not simply a technology, it is a way of thinking created and promoted by a group of technologists and thinkers that sees itself as creating our future. Virtual Worlds reveals the politics and culture of these virtual realists, and examines whether they are creating reality, or losing their grasp of it. 12 photographs. |
From inside the book
Results 1-5 of 17
Page
... interactive control of the display', as well as the first computer game.10 An early testing program written to run on the Whirlwind produced a series of dots arranged as a grid on the oscilloscope. These dots represented the states of ...
... interactive control of the display', as well as the first computer game.10 An early testing program written to run on the Whirlwind produced a series of dots arranged as a grid on the oscilloscope. These dots represented the states of ...
Page
... interactive' systems emerged that would perform operations at a pace set by the user. This became possible not simply because the hardware became more powerful; it was the result of the development of sophisticated programs called ...
... interactive' systems emerged that would perform operations at a pace set by the user. This became possible not simply because the hardware became more powerful; it was the result of the development of sophisticated programs called ...
Page
... interactive computing, which reinforced the conviction that, outside the data-processing departments of telephone and electricity companies, there was no room for the constipated pace of batch-drive mainframes. Among the projects he ...
... interactive computing, which reinforced the conviction that, outside the data-processing departments of telephone and electricity companies, there was no room for the constipated pace of batch-drive mainframes. Among the projects he ...
Page
... interactive systems on computer screens . — In 1970 , Xerox , the company set up to exploit the photocopying technology IBM had abandoned in the 1950s , acquired a new Harvard - trained chief , Peter McColough . Xerox was concerned ...
... interactive systems on computer screens . — In 1970 , Xerox , the company set up to exploit the photocopying technology IBM had abandoned in the 1950s , acquired a new Harvard - trained chief , Peter McColough . Xerox was concerned ...
Page
... interactive computing, this classic author/reader distinction is looking less and less valid. Nicholas Negroponte's prediction that 'Prime time will become my time' expresses the hope that technology can destroy the tyranny of Biblical ...
... interactive computing, this classic author/reader distinction is looking less and less valid. Nicholas Negroponte's prediction that 'Prime time will become my time' expresses the hope that technology can destroy the tyranny of Biblical ...
Other editions - View all
Common terms and phrases
abstract according Alan Turing argued artificial intelligence artificial reality Baudrillard become behaviour called catastrophe theory cellular automata century chaos claimed complex computer graphics computer virus concept Copenhagen interpretation create cultural cyberspace demonstrated described designed discover electronic emerged ENIAC environment example exist experience explore fiction film hackers head-mounted display human Hyperreality idea imagination industry interactive interface language Leary London machine Mandelbrot manipulation mathematical mathematician means mechanical memory metaphor modern movement nature objects observation Olestra Oxford paradigm patterns perhaps personal computer phenomena philosopher physical physicist picture possible postmodernism principle produce published quantum realm reproduce result scientific scientists screen seemed sense SIGGRAPH simply simulation sort space Stewart Brand structure subatomic Sutherland symbols television Timothy Leary truth Turing Turing's turn universe virtual reality virus words wrote Xanadu