Virtual Worlds: A Journey in Hype and HyperrealityIn Virtual Worlds, Benjamin Woolley examines the reality of virtual reality. He looks at the dramatic intellectual and cultural upheavals that gave birth to it, the hype that surrounds it, the people who have promoted it, and the dramatic implications of its development. Virtual reality is not simply a technology, it is a way of thinking created and promoted by a group of technologists and thinkers that sees itself as creating our future. Virtual Worlds reveals the politics and culture of these virtual realists, and examines whether they are creating reality, or losing their grasp of it. 12 photographs. |
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Page 60
... Alan Turing in a paper entitled ' On computable numbers'.3 The temptation is to say that Turing's paper was a turning point in the intellectual history of our times , but it was published in a period when every point was being turned ...
... Alan Turing in a paper entitled ' On computable numbers'.3 The temptation is to say that Turing's paper was a turning point in the intellectual history of our times , but it was published in a period when every point was being turned ...
Page 71
... Alan Turing , ' On computable numbers with an application to the entscheidungs problem ' , Proceedings London Mathematical Society , July 1937 , 42 , pp . 230-65 . 4 Pierre Simon Laplace , Essai sur les probabilities , in Andrew Hodges , ...
... Alan Turing , ' On computable numbers with an application to the entscheidungs problem ' , Proceedings London Mathematical Society , July 1937 , 42 , pp . 230-65 . 4 Pierre Simon Laplace , Essai sur les probabilities , in Andrew Hodges , ...
Page 96
... Alan Turing : the enigma of intelligence , London : Unwin Paperbacks , 1985 , p . 11 . 2 William Poundstone , The Recursive Universe , Oxford : Oxford Uni- versity Press , 1987 . 3 Martin Gardner , ' Mathematical games ' , Scientific ...
... Alan Turing : the enigma of intelligence , London : Unwin Paperbacks , 1985 , p . 11 . 2 William Poundstone , The Recursive Universe , Oxford : Oxford Uni- versity Press , 1987 . 3 Martin Gardner , ' Mathematical games ' , Scientific ...
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abstract Alan Turing argued artificial intelligence artificial reality Baudrillard become behaviour called catastrophe theory cellular automata century chaos chaos theory complex computer graphics computer virus concept Copenhagen interpretation create cultural cyberspace demonstrated described designed discover electronic emerged ENIAC environment example exist experience explore fiction film hackers human hyperreal idea imagination industry interactive interface language Leary London machine Mandelbrot manipulation mathematical mathematician means mechanical memory metaphor modern movement narrative nature objects observation Olestra Oxford paradigm patterns Penguin perhaps personal computer phenomena philosopher physical physicist picture possible postmodernism principle produce published quantum realm reproduce result scientific scientists screen seemed sense SIGGRAPH simply simulation sort space Stewart Brand structure subatomic Sutherland symbols television Timothy Leary truth Turing Turing's turn universe virtual reality virus words wrote Xanadu