People and Computers XIX - The Bigger Picture: Proceedings of HCI 2005

Front Cover
Tom McEwan, Jan Gulliksen, David Benyon
Springer Science & Business Media, Dec 20, 2007 - Computers - 510 pages
As a new medium for questionnaire delivery, the Internet has the potential to revolutionize the survey process. Online (Web-based) questionnaires provide several advantages over traditional survey methods in terms of cost, speed, appearance, flexibility, functionality, and usability [Bandilla et al. 2003; Dillman 2000; Kwak & Radler 2002]. Online-questionnaires can provide many capabilities not found in traditional paper-based questionnaires: they can include pop-up instructions and error messages; they can incorporate links; and it is possible to encode difficult skip patterns making such patterns virtually invisible to respondents. Despite this, and the emergence of numerous tools to support online-questionnaire creation, current electronic survey design typically replicates the look-and-feel of pap- based questionnaires, thus failing to harness the full power of the electronic survey medium. A recent environmental scan of online-questionnaire design tools found that little, if any, support is incorporated within these tools to guide questionnaire design according to best-practice [Lumsden & Morgan 2005]. This paper briefly introduces a comprehensive set of guidelines for the design of online-questionnaires. It then focuses on an informal observational study that has been conducted as an initial assessment of the value of the set of guidelines as a practical reference guide during online-questionnaire design. 2 Background Online-questionnaires are often criticized in terms of their vulnerability to the four standard survey error types: namely, coverage, non-response, sampling, and measurement errors.
 

Contents

The Usability of Digital Ink Technologies for Children and
19
Artefactdriven Constructionist Assessment within
37
A Comparative Study of
53
What Difference Do Guidelines Make? An Observational Study of
69
From Prototype to 85
84
Using Context Awareness to Enhance Visitor Engagement in a
101
Conducting Policy Analysis with 131
130
The Case of a Public Information
149
Rich Media Poor Judgement? A Study of Media Effects on Users 267
266
Differences in Emotions
285
A
301
Researching Culture and Usability A Conceptual Model of
317
Distinguishing Vibrotactile Effects with Tactile Mouse and
337
Mixed Interaction Space Expanding the Interaction Space with
365
StaticAnimated Diagrams and their Effect on Students
381
Cognitive Model Working Alongside the User
409

A VisuoBiometric Authentication Mechanism for Older Users 167
166
A Computer Science HCI Course
185
Results from an Exploratory 201
200
Reflections from the IndoEuropean
219
Visualizing the Evolution of HCI
233
I thought it was terrible and everyone else loved it A New
251
Comparing Automatic and Manual Zooming Methods for
439
Forward and Backward Speech Skimming with the Elastic Audio
455
Design Patterns for Auditory Displays 473
472
the Quest for Theoryled Design
491
Author Index 507
506
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