Artificial Intelligence: Can Computers Think? |
From inside the book
Results 1-3 of 25
Page 3
... answering these questions and indeed there will never be a final answer . This is very good news to a mathematician , since a good problem is worth much more than a good solution . 2. PRECISE QUESTIONS A question that invariably creates ...
... answering these questions and indeed there will never be a final answer . This is very good news to a mathematician , since a good problem is worth much more than a good solution . 2. PRECISE QUESTIONS A question that invariably creates ...
Page 10
... answer . Clearly , this procedure makes little difference if a single multiplication is in- volved . Unfortunately , in many problems millions of multiplications are involved . If a small error is committed at each stage , the final answer ...
... answer . Clearly , this procedure makes little difference if a single multiplication is in- volved . Unfortunately , in many problems millions of multiplications are involved . If a small error is committed at each stage , the final answer ...
Page 58
... answers to all possible questions , and then we decide what to do . This is bad for several reasons : it takes an ... answer is " yes , " we could ask : " For how many days ? " and so on . Hence , we ask a number of questions and we ...
... answers to all possible questions , and then we decide what to do . This is bad for several reasons : it takes an ... answer is " yes , " we could ask : " For how many days ? " and so on . Hence , we ask a number of questions and we ...
Common terms and phrases
actual algorithm analog computer answer applications approach approximate policies arithmetic artificial intelligence assumptions average outcome behavior Bellman BIBLIOGRAPHY AND COMMENTS bility chapter chess COMMENTS Section complex concept consider Control Processes criterion function dealer determine deterministic device difficulty digital computer discussed draw a card drug Dynamic Programming effect example expected gain experience experimentation fast storage feasible fifteen puzzle foregoing functional equation fuzzy sets human idea important instinct interesting large number learning levels logic machine mathe mathematical analysis mathematical problems mathematical theory mathematician matical mean method minimize minimum Monte Carlo Method multistage decision process observe operations optimal play optimal policy particular path patient pattern recognition player possible precise proba probability distribution probability theory procedure puter puzzles question reasonable simple situations solve space stochastic approximation stochastic process structure talk tion transformation uncertainty unknown probability York Zadeh