Artificial Intelligence: Can Computers Think? |
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Page 96
... level intellectual activity . What seems to be the case is that there are levels of instinctive behavior , intermingled with con- scious behavior . We shall return to this point below . 6. LEVELS OF PROCESSES When the original system ...
... level intellectual activity . What seems to be the case is that there are levels of instinctive behavior , intermingled with con- scious behavior . We shall return to this point below . 6. LEVELS OF PROCESSES When the original system ...
Page 100
... levels . Levels of decision making , levels of intelligence , levels of creativity and so on . And one of the reasons why there is a tremendous amount of confusion is because people mix the levels . This will be discussed further in the ...
... levels . Levels of decision making , levels of intelligence , levels of creativity and so on . And one of the reasons why there is a tremendous amount of confusion is because people mix the levels . This will be discussed further in the ...
Page 122
... level N for any integer N. This constitutes a rigorous proof of the impossibility of integration in elementary terms . The same general idea was employed by Cantor in constructing levels of infinity . For the first level we take that of ...
... level N for any integer N. This constitutes a rigorous proof of the impossibility of integration in elementary terms . The same general idea was employed by Cantor in constructing levels of infinity . For the first level we take that of ...
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actual algorithm analog computer answer applications approach approximate policies arithmetic artificial intelligence assumptions average outcome behavior Bellman BIBLIOGRAPHY AND COMMENTS bility chapter chess COMMENTS Section complex concept consider Control Processes criterion function dealer determine deterministic device difficulty digital computer discussed draw a card drug Dynamic Programming effect example expected gain experience experimentation fast storage feasible fifteen puzzle foregoing functional equation fuzzy sets human idea important instinct interesting large number learning levels logic machine mathe mathematical analysis mathematical problems mathematical theory mathematician matical mean method minimize minimum Monte Carlo Method multistage decision process observe operations optimal play optimal policy particular path patient pattern recognition player possible precise proba probability distribution probability theory procedure puter puzzles question reasonable simple situations solve space stochastic approximation stochastic process structure talk tion transformation uncertainty unknown probability York Zadeh