Introduction to Level Design for PC Games

Front Cover
Charles River Media, 2003 - Art - 352 pages
Annotation Extending the shelf life and appeal of games is a hot topic, and game developers are making it easier for game players to do it on their own. By including game editors and other tools directly in the game, developers have made it possible for players to modify games with their own characters, levels, and other assets. Introduction to Level Design for PC Games helps game enthusiasts make the transition from player to creator by teaching the fundamentals of level creation and game design. Using gmax, Discreet's free game editor, users learn everything necessary for creating and compiling their own levels. Not only will users get more gameplay using their own levels, but they will learn the skills necessary to become a highly-marketable level designer.