What Makes Learning Fun?: Principles for the Design of Intrinsically Motivating Museum ExhibitsAlthough much has been written in recent years on what museum visitors actually experience, there is little research-backed guidance available for developing meaningful exhibits and programs for specific educational purposes. Deborah Perry looks at what we know about the experiences of people in museums and other informal learning settings, and then shares a set of tested principles and strategies—known as the Selinda Model—for the design of effective museum exhibits. Along the way, she showcases examples of both effective and ineffective exhibit designs drawn from two decades of work in the field. |
Contents
1 | |
9 | |
11 | |
Chapter 2 Interpretive Activism | 27 |
Chapter 3 The Selinda Model of Visitor Learning | 39 |
Part II DESIGNING VISITOR EXPERIENCES | 71 |
Chapter 4 Communication | 73 |
Chapter 5 Curiosity | 97 |
Chapter 9 Play | 169 |
Appendix A Descriptions of the Colored Shadows and The Color Connection Exhibits | 181 |
Appendix B Overview of Original Research | 199 |
Appendix C The What Makes Learning Fun? Framework | 203 |
Appendix D Sample Knowledge Hierarchies | 209 |
Acknowledgments | 213 |
References | 215 |
229 | |
Other editions - View all
What Makes Learning Fun?: Principles for the Design of Intrinsically ... Deborah L. Perry Limited preview - 2012 |
What Makes Learning Fun?: Principles for the Design of Intrinsically ... Deborah L. Perry No preview available - 2012 |
Common terms and phrases
activities adults Ansbacher answer artifact behavior blue challenge Children’s Museum collaboration Color Connection exhibit color theory Colored Shadows exhibit computer program conversations described dinosaur dioramas discussion educational effective ensure example exhibit design exhibit labels Exploratorium fantasy Field Museum figure find Fleming and Levie framework goal green Gyllenhaal hand shadows help visitors Hensel important intellectual interested intrinsically motivating knowledge hierarchy learner learning journey Leinhardt look Malone and Lepper Mark Lepper McManus meaning-making mixing colored lights museum exhibits museum professionals museum settings museum visitors objects original Colored Shadows outcomes perceptual curiosity Perry play playful principles progressive disclosure questions revised Science Museum screen Selinda Model sensory Serrell social group Spock stimulate Strategy successful Suchomimus tabletop talking technique things tion topic understanding visitor experiences visitor group visitor learning visitors engage visitors feel Visitors will feel What’s words