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Books Books 11 - 20 of about 45 related to Artificial Intelligence: A Systems Approach: A Systems Approach.   

Blondie24: Playing at the Edge of AI

David B. Fogel - Computers - 2001 - 406 pages
Blondie24 tells the story of a computer that taught itself to play checkers far better than its creators ever could by using a program that emulated the basic principles of ...
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Computational Intelligence Paradigms: Theory & Applications using MATLAB

S. Sumathi, Surekha Paneerselvam - Computers - 2010 - 851 pages
Offering a wide range of programming examples implemented in MATLABŪ, Computational Intelligence Paradigms: Theory and Applications Using MATLABŪ presents theoretical concepts ...
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Data Mining: Concepts, Models and Techniques

Florin Gorunescu - Computers - 2011 - 360 pages
The knowledge discovery process is as old as Homo sapiens. Until some time ago this process was solely based on the ‘natural personal' computer provided by Mother Nature ...
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Introduction to Artificial Intelligence

Nathanael T. Black, Wolfgang Ertel - Computers - 2011 - 328 pages
This concise and accessible textbook supports a foundation or module course on A.I., covering a broad selection of the subdisciplines within this field. The book presents ...
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Reactive Search and Intelligent Optimization

Roberto Battiti, Mauro Brunato, Franco Mascia - Mathematics - 2008 - 196 pages
Reactive Search and Intelligent Optimization is an excellent introduction to the main principles of reactive search, as well as an attempt to develop some fresh intuition for ...
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Artificial Intelligence: The Basics

Kevin Warwick - Philosophy - 2013 - 192 pages
'if AI is outside your field, or you know something of the subject and would like to know more then Artificial Intelligence: The Basics is a brilliant primer.' - Nick Smith ...
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Artificial Intelligence: Foundations of Computational Agents

David L. Poole, Alan K. Mackworth - Computers - 2010
Recent decades have witnessed the emergence of artificial intelligence as a serious science and engineering discipline. This textbook, aimed at junior to senior undergraduate ...
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Fundamentals of Expert Systems Technology: Principles and Concepts

Samuel J. Biondo - Computers - 1990 - 145 pages
This volume presents concise and comprehensive coverage of the principles and concepts that are fundamental to the design of expert systems software and hardware and the ...
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Computational Intelligence in Games

Norio Baba - Computers - 2001 - 161 pages
The most powerful computers in the world are not only used for scientific research, defence, and business, but also in game playing. Computer games are a multi-billion dollar ...
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AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors

Alex J. Champandard - Computers - 2003 - 721 pages
A definitive overview of a variety of popular AI techniques for game development takes experienced programmers through the entire design process, explaining how to create ...
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